Do not crash application when a single painter fails, just reconnect
This commit is contained in:
@@ -31,8 +31,8 @@ fn start<'a>(arg_handler: &ArgHandler<'a>) {
|
||||
println!("Starting... (use CTRL+C to stop)");
|
||||
|
||||
// Gather facts about the host
|
||||
let screen_size =
|
||||
gather_host_facts(&arg_handler).expect("Failed to gather facts about pixelflut server");
|
||||
let screen_size = gather_host_facts(&arg_handler)
|
||||
.expect("Failed to gather facts about pixelflut server");
|
||||
|
||||
// Determine the size to use
|
||||
let size = arg_handler.size(Some(screen_size));
|
||||
|
||||
Reference in New Issue
Block a user