Simplify canvas image updating
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@@ -265,10 +265,8 @@ impl ImageManager {
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self.index as usize % bound
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];
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// Push the image to all painter threads
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for handle in canvas.painter_handles() {
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handle.update_image(image);
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}
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// Update the image on the canvas
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canvas.update_image(image);
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// Increase the index
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self.index += 1;
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