On my machine the program would not even parse the SIZE from the server correctly without this change.
127 lines
3.9 KiB
Rust
127 lines
3.9 KiB
Rust
extern crate bufstream;
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extern crate regex;
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use std::io::prelude::*;
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use std::io::{Error, ErrorKind};
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use std::net::TcpStream;
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use self::bufstream::BufStream;
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use self::regex::Regex;
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use color::Color;
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// The default buffer size for reading the client stream.
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// - Big enough so we don't have to expand
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// - Small enough to not take up to much memory
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const CMD_READ_BUFFER_SIZE: usize = 32;
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// The response format of the screen size from a pixelflut server.
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const PIX_SERVER_SIZE_REGEX: &str = r"^(?i)\s*SIZE\s+([[:digit:]]+)\s+([[:digit:]]+)\s*$";
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/// A pixelflut client.
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///
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/// This client uses a stream to talk to a pixelflut panel.
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/// It allows to write pixels to the panel, and read some status.
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///
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/// The client provides an interface for other logic to easily talk
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/// to the pixelflut panel.
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pub struct Client {
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stream: BufStream<TcpStream>,
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}
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impl Client {
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/// Create a new client instance.
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pub fn new(stream: TcpStream) -> Client {
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Client {
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stream: BufStream::new(stream),
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}
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}
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/// Create a new client instane from the given host, and connect to it.
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pub fn connect(host: String) -> Result<Client, Error> {
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// Create a new stream, and instantiate the client
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Ok(Client::new(create_stream(host)?))
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}
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/// Write a pixel to the given stream.
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pub fn write_pixel(&mut self, x: u32, y: u32, color: Color) -> Result<(), Error> {
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// Write the command to set a pixel
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self.write_command(&format!("PX {} {} {}", x, y, color.as_hex()))
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}
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/// Read the size of the screen.
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pub fn read_screen_size(&mut self) -> Result<(u32, u32), Error> {
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// Read the screen size
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let data = self
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.write_read_command("SIZE".into())
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.expect("Failed to read screen size");
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// Build a regex to parse the screen size
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let re = Regex::new(PIX_SERVER_SIZE_REGEX).unwrap();
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// Find captures in the data, return the result
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match re.captures(&data) {
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Some(matches) => Ok((
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matches[1]
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.parse::<u32>()
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.expect("Failed to parse screen width, received malformed data"),
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matches[2]
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.parse::<u32>()
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.expect("Failed to parse screen height, received malformed data"),
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)),
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None => Err(Error::new(
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ErrorKind::Other,
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"Failed to parse screen size, received malformed data",
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)),
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}
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}
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/// Write the given command to the given stream.
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fn write_command(&mut self, cmd: &str) -> Result<(), Error> {
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// Write the pixels and a new line
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self.stream.write_all(cmd.as_bytes())?;
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self.stream.write_all(b"\n")?;
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// Flush, make sure to clear the send buffer
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// TODO: only flush each 100 pixels?
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// TODO: make flushing configurable?
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// TODO: make buffer size configurable?
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self.stream
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.flush()?;
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// Everything seems to be ok
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Ok(())
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}
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/// Write the given command to the given stream, and read the output.
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fn write_read_command(&mut self, cmd: &str) -> Result<String, Error> {
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// Write the command
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self.write_command(cmd)?;
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// Flush the pipe, ensure the command is actually sent
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self.stream.flush()?;
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// Read the output
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// TODO: this operation may get stuck (?) if nothing is received from the server
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let mut buffer = String::with_capacity(CMD_READ_BUFFER_SIZE);
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self.stream.read_line(&mut buffer)?;
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// Return the read string
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Ok(buffer)
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}
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}
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impl Drop for Client {
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/// Nicely drop the connection when the client is disconnected.
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fn drop(&mut self) {
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let _ = self.write_command("\nQUIT".into());
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}
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}
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/// Create a stream to talk to the pixelflut server.
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///
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/// The stream is returned as result.
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fn create_stream(host: String) -> Result<TcpStream, Error> {
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TcpStream::connect(host)
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}
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